I think we could get a lot of good contributions from this list - complete
projects as well as hints on how to get over the tough spots.

There are a couple models.  One would be a book with a single writing style
put together by one or two main authors who would integrate their own work
plus contributions into a tightly edited book.  Another model would be like
a compendium, handbook or a conference procedings with chapters written by
different authors, though with one or two senior editors who try to keep
some coherence.

Maybe we can come up with a list of chapters and a "contact person" for each
chapter to whom we could send contributions.  Then whoever is interested in
being a main author or editor could take a look at what's collected so they
can make a decision about model one or two.

>From my perspective as a more experienced user, I would buy a book focused
on more complex topics (cgi, databases, internet comm, externals..) rather
than introductory stuff.  There are probably two markets for two different
kinds of books:  newbies who are trying to figure out stacks/cards/groups
and experienced users who need to do something complex.

Karl Becker <[EMAIL PROTECTED]> wrote:

> If I may ask one question, to Richard Herz:
> what sort of real-time simulation would you be interested in learning
> how to create?

Well, I probably shouldn't have used the term "real-time" in the sense of
REALLY time-critical (as in, keeping this airplane from crashing).  I mean
an almost real-time simulation similar to ones in my project - see graphic
at bottom of
http://reactorlab.net/intro/index.htm
Thus, this is a topic to which I could contribute.

Rich Herz
[EMAIL PROTECTED]



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