Wilhelm Sanke wrote:
The "paintcompression" default set by the engine is RLE, which is then overruled by the Rev IDE from stack "revlibrary" in folder "toolset" in the script of group "revlibraries" and its handler "revLoadLibraries":

"on revLoadLibraries
global gRevSmallAppIcon,gRevAppIcon
local tBtn,tLine
set the paintCompression to "png" -- match the engine

This handler is also added to each standalone.

That's exactly it:  That handler isn't a native message -- what calls it?

And once we find that culprit, it may be worth discovering what else it changes from natural engine behaviors.

--
 Richard Gaskin
 Fourth World Media Corporation
 ___________________________________________________________
 [EMAIL PROTECTED]       http://www.FourthWorld.com
_______________________________________________
metacard mailing list
metacard@lists.runrev.com
http://lists.runrev.com/mailman/listinfo/metacard

Reply via email to