Probably many of you already know about that blog post by Raymond Chen, but
I'll post a link here anyway because it's relevant to this discussion:

https://devblogs.microsoft.com/oldnewthing/20220113-00/?p=106152

Il dom 16 gen 2022, 11:52 Vincent Torri <vincent.to...@gmail.com> ha
scritto:

> On Sun, Jan 16, 2022 at 10:44 AM Martin Mitáš <m...@morous.org> wrote:
> >
> >
> > Hello.
> >
> > I was dealing with this exact problem some time ago.
> >
> > Note the problem is wider. At certain point in time, Microsoft stopped to
> > care about C compatibility of (some of) their SDK headers. This includes
> > GDI+ and Direct2D APIs for example.
> >
> > I.e. even if you somehow make it work with mingw-w64 headers, it would
> still
> > not be buildable with MSVC. If you need that, your options are even more
> > limited and Wine headers won't help you much as I think their headers are
> > not compatible with Microsoft SDK.
>
> It is for a toolkit that is not portable to msvc anyway. So I care
> only about mingw-w64
>
> > For my projects, I've eventually ended with creating C-compatible headers
> > for D2D and GDI+. You can find them here:
> >
> > https://github.com/mity/c-win32
>
> hoo, you're the author of md4c :-) I use it for this toolkit :-)
>
> I'll look at it.
>
> > However note they are not a drop-in replacement for two reasons:
> >
> > (1) They are designed to live alongside standard SDK headers: The cost of
> > this decision is that all their top-level identifiers differ ("c_"
> prefix).
>
> not a problem. Only a few functions have problems. Technically
> speaking, I can even replace them by something else (GetPixelSize -->
> size of the client region of the Windows, and GetPixelFormat, well, I
> use only one pixel format,  so not a problem). Your license is also
> good.
>
> > (2) They provide only stuff I needed so they're incomplete in many ways.
> > That said however adding more stuff should be quite a straight-forward
> > exercise.
>
> i did something similar to have a dcomp C API for some functions.
>
> > So whether this is the right path forward for you, I don't know. Depends
> > on your trade-off considerations and requirements.
>
> thank you
>
> Vincent Torri
>
>
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