On 7/13/22 11:45, Ozkan Sezer wrote:
On 7/13/22, LIU Hao <lh_mo...@126.com> wrote:
在 2022/7/12 15:50, Ozkan Sezer 写道:
With the patch applied to v5.x branch and crt rebuilt, the game engine
rebuilt with -fno-asynchronous-unwind-tables in the CFLAGS against the
newly built crt and setjmp.h seems to behave as it is supposed to when
it hits longjmp.
Do the patches replace `setjmp()` with something that does not unwind the
stack? Looks so but it was
not I that authored the patches, so...
Yes.
CC'ing Martin and Jacek. Patches against branches v6.x to v2.x re-attached.
I think that those patches are too invasive for stable branches,
especially very old ones like v2.
Thanks,
Jacek
_______________________________________________
Mingw-w64-public mailing list
Mingw-w64-public@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mingw-w64-public