On 7/13/22, Jacek Caban <ja...@codeweavers.com> wrote: > On 7/13/22 11:45, Ozkan Sezer wrote: >> On 7/13/22, LIU Hao <lh_mo...@126.com> wrote: >>> 在 2022/7/12 15:50, Ozkan Sezer 写道: >>>> With the patch applied to v5.x branch and crt rebuilt, the game engine >>>> rebuilt with -fno-asynchronous-unwind-tables in the CFLAGS against the >>>> newly built crt and setjmp.h seems to behave as it is supposed to when >>>> it hits longjmp. >>>> >>> Do the patches replace `setjmp()` with something that does not unwind >>> the >>> stack? Looks so but it was >>> not I that authored the patches, so... > > Yes. > >> CC'ing Martin and Jacek. Patches against branches v6.x to v2.x >> re-attached. > > > I think that those patches are too invasive for stable branches, > especially very old ones like v2.
v5 and v6 then? -- O.S. _______________________________________________ Mingw-w64-public mailing list Mingw-w64-public@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mingw-w64-public