On 7/13/22, Jacek Caban <ja...@codeweavers.com> wrote:
> On 7/13/22 11:45, Ozkan Sezer wrote:
>> On 7/13/22, LIU Hao <lh_mo...@126.com> wrote:
>>> 在 2022/7/12 15:50, Ozkan Sezer 写道:
>>>> With the patch applied to v5.x branch and crt rebuilt, the game engine
>>>> rebuilt with -fno-asynchronous-unwind-tables in the CFLAGS against the
>>>> newly built crt and setjmp.h seems to behave as it is supposed to when
>>>> it hits longjmp.
>>>>
>>> Do the patches replace `setjmp()` with something that does not unwind
>>> the
>>> stack? Looks so but it was
>>> not I that authored the patches, so...
>
> Yes.
>
>> CC'ing Martin and Jacek. Patches against branches v6.x to v2.x
>> re-attached.
>
>
> I think that those patches are too invasive for stable branches,
> especially very old ones like v2.

v5 and v6 then?

--
O.S.


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