Hello Amir, can you please tell which bug you are referring to? Mitk initializes the standard view directions (axial, sagittal and coronal) under the assumption that the directions are correctly defined in the image data. in NRRD files, die world coordinate system is defined by the "space directions" matrix.
I think we had some problems with the "AnatomicalOrientation" specifier in MHA files. What kind of images are you loading? To answer your actual question: You can rotate the camera directly by modifying the vtkCamera: mitk::BaseRenderer::GetVtkRenderer()->GetActiveCamera()->SetViewUp But the camera rotation will always reset to the original after you interacted with the render window. Regards Christoph On Wed, 2016-03-16 at 19:16 +0100, Amir Zolal wrote: > Hello Mitkers, > > is there a way to manually turn the camera to the right orientation after > reinit? The axial image > still gets turned upside down. Is manual correction possible until the bug is > fixed? > > Amir ------------------------------------------------------------------------------ Transform Data into Opportunity. Accelerate data analysis in your applications with Intel Data Analytics Acceleration Library. Click to learn more. http://pubads.g.doubleclick.net/gampad/clk?id=278785231&iu=/4140 _______________________________________________ mitk-users mailing list mitk-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mitk-users