Hi,

You can in fact download at least one of the timecodes as an mp3 for
burning to cds (I forget which).

There are various things you could use for this, but you could play
this mp3 in a second copy of mixxx. Which can either be on the same
computer connected via JACK. Or if you're worried about latency on a
separate computer connected with an audio cable. Then you can use the
mixxx waveform drag to change the speed of the timecode (make sure
pitch independent time stretch is off).

Adam

On 21 June 2011 14:13, ewan colsell <ewan...@gmail.com> wrote:
> probably the best way of doing this would be to do a bit of
> scratching, record the timecode input as a .wav the play it back with
> another computer or an mp3 player that can read .wav audio.
>
> when i first found out about timecodes i tried recording them on all
> sorts of inappropriate mediums, from mp3 files to a dictafone. basicly
> anything with stereo audio would work to some extent. i still want to
> make a tape bow violin that has timecode recorded on the bow.
>
> using the same computer to play the audio isn't a great idea, since
> the really important things for timecodes are realtime performace and
> low latency.
>
>
> ewan.
>
>
> On 21/06/2011, Harry Van Haaren <harryhaa...@gmail.com> wrote:
>> Hi!
>>
>> Actually I was thinking of doing this for testing purposes. I found info
>> (can't remember exactly where) on the sin/cos timecode emulation stuff and
>> figured it would be quite easy to generate the waves on the fly, rather than
>> playback samples.
>>
>> I'm more focused on JACK audio clients, but they can be routed into mixxx,
>> so no problem there. Modifying a tutorial for JACK clients [1]
>> to playback not just a sin @ 262 Hz but timecode shouldn't be too hard, and
>> then all you need is a fancy little gui...
>>
>> Maybe you can even make a pixmap turntable and allow needle drops :-O
>> Cheers, -Harry
>>
>> [1] http://dis-dot-dat.net/index.cgi?item=jacktuts/starting/playing_a_note
>>
>
>
> --
> http://www.ewancolsell.com/
>
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