Hi, We have been using python for scripting in our game engine before but we want to switch to mono.
Our script files are currently not stored as individiual text files instead they are serialized in one big file. Is it possible to pass mono a c string for compiling instead of a file? With python we loaded scripts from the disk only on demand. Is it possible to do the same in mono? Our game engine is currently not built as a dll. Is it possible make mono call C functions directly in the executable or do we have to compile the engine into dll? Joe Ante www.otee.dk _______________________________________________ Mono-list maillist - [EMAIL PROTECTED] http://lists.ximian.com/mailman/listinfo/mono-list