> It should be possible to load assemblies on demand. Ok so how exactly does this work?
Say I have two .cs files. One calls a function in the other .cs file. Obviously just compiling the two .cs files seperately in two different .dll's gives me a compile error for the .cs file that tries to use the other .cs file. So is there some kind of import/include mechanism? The problem I am trying to solve is: We have a game creation tool which includes a text editor to change scripts (At the moment using python). Python has a import function, which is necessary if you want to use a class that is defined in another script file. We intercepted the import function and returned it the correct python script and built a dependency tree. When the user saves a pythonscript we recompile all pythonscripts that import the script the user has changed. It is very important for us that saving/recompiling is immediate (less than half a second). So whats the best way to do that? Joachim Ante www.otee.dk _______________________________________________ Mono-list maillist - [EMAIL PROTECTED] http://lists.ximian.com/mailman/listinfo/mono-list