BTW, thanks for that:

>  if (!NSThread.Current.IsMainThread)


I'm still noob/learning in 2 years of MonoTouch.. missed that from Windows 
Mobile... 

Karl

Em 09/10/2012, às 23:33, technohead escreveu:

> I think I found the problem. Within the code, there are some code that loops
> whilst waiting for a result, in effect making an async method behave like a
> sync method (poorly). These have been removed and the call to
> InvokeOnMainThread is now working correctly. 
> 
> 
> 
> 
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