Perhaps the BundleResource and Content options only work in MonoDevelop 3.1.0?
Jeff On Fri, Dec 14, 2012 at 4:10 PM, Dennis Welu <dennisw...@motisconsulting.com > wrote: > For the record, the build action I had to set to EmbeddedResource, as > BundleResource was not available... (it's available for png's in the main > project but not the bindings project), and then load the resource via its > ID > like: > > MyImage = UIImage.FromResource(typeof(SomeTypeInBindingAssembly).Assembly, > "MyBindingNamespace.Images.filename.png"); > > I tried also setting build action to Content to see if I could get the > resources to show up as just content in the final bundle but did not get > that to happen. But this will work for me. > > > > -- > View this message in context: > http://monotouch.2284126.n4.nabble.com/Load-image-from-native-library-resources-tp4657849p4657859.html > Sent from the MonoTouch mailing list archive at Nabble.com. > _______________________________________________ > MonoTouch mailing list > MonoTouch@lists.ximian.com > http://lists.ximian.com/mailman/listinfo/monotouch >
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