After you start a transition with the Fx instance, if you were to try to start a different transition using the same instance, the link option determines if the second call gets ignored, chained, or cancels the first transition to start the new one.
In your Fiddle, you're creating a new Fx instance with each button click, so the link option doesn't matter, since it only applies to the same instance. On Fri, Dec 24, 2010 at 7:42 PM, egorpromo <[email protected]> wrote: > Hi all. > I don't understand how does work 'link' option in Fx class ( > http://mootools.net/docs/core/Fx/Fx ). > I change this option in different ways but allways have the same > situation - this do nothing! > There is my example: http://jsfiddle.net/r3jed/2/ > When I produce multiple clicks on "click me!" I see this is true and I > can't change anything. I see rough animation only and I can't control > this. What does this option for and how use it for best quality? > > Thanks for replies. >
