Let me be more specific, then: I am primarily interested in improvements
that benefit people using the default syntheszier *with the default
soundfont* (which, of course, could potentially be something other than the
current default - if there exists a suitable candidate).  The 99% of users
I am talking about are people who simply use the defaults and want good
results right out of the box - default syntehszier and default soundfont.
To put it as directly as I can: I personally would want to see a design
that allows for better results right out of the box as the #1
consideration.  If it also happens to help the small minotirty of people
willing to mess with proprietary soundfonts and/or external synthsizers,
great, but a design that *only* considers those cases and might turn out to
be incomaptible with an eventual solution for the 99% is, to me, not very
appealing.  So I would urge you to consider how a design like you are
considering could possily benefit everyone, not just a select few.  It's OK
if it *also* benefits the select few, or perhaps benefits them a little
*more* than the 99%, but I'm more concerned about the 99% than the 1%.

Marc

On Sun, Apr 10, 2016 at 12:44 PM Luis Garrido <
[email protected]> wrote:

> On 09/04/16 18:25, Peter Eastman wrote:
> > I really need to know whether and how to move forward with this.  I
> think it
> > would be a useful feature.  It's certainly one that I would like to have!
> > But I haven't gotten a lot of encouragement, much less advice on how to
> > design/implement it.  I'm not sure how to interpret that.
> >
>
> If I may offer a suggestion to get things started and develop a
> proof-of-concept software, .mscz files are just zipped XML (.mscx).
>
> You could develop an independent MSCZ to audio renderer, via the
> synthesizers/libraries of your choice. Read music symbols, generate
> events as you please, pass them to your synths via a freewheeling
> sequencer and dump the audio output to a file, or to the soundcard if
> you choose a synchronized sequencer.
>
> I think Finale works/worked at some point like that, only with the
> renderer triggered by some GUI button, it's been a long while since I
> used it.
>
> See what you get, if the results are promising and people start to use
> it maybe a second step can be thinking how can it be integrated within
> MuseScore interface.
>
> Cheers,
>
> L
>
>
>
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