Thank you for the detailed information. I'll be changing my code today. Like Michael Corleone, "Just when I thought I was out... they pull me back in." I was very comfortable in my Qt 5.4 environment, but exactly 1 day before the master switched to 5.6, I was notified of some issues with code I had modified. To enable a simple (barely any code changed) PR the next day, I had to upgrade. Now I'm stuck, forced to use the latest master code now, not at some future time of my choosing.

I'm not complaining, just explaining my personal sense of urgency about this question (and possibly future questions). I don't mind contributing to QA testing and making unplanned changes - that's just how it is some times in the Open Source world. It's part of the price you pay for "free" software.

Thanks again for the clearly stated response.

--
James

On 4/22/2016 3:07 AM, Werner Schweer wrote:
_distanceUp and _distanceDown are gone and will not come back. The staff distance is now calculated in System->layout2()
and the system distance in Score->collectPage() which calls layoutPage().
The distance between systems can be determined by looking at system->pos().y(). SysStaff->_distanceUp/Down was used to collect information from layouting elements like fret symbols etc. which might increase the staff distance. This is replaced by a more generic algorithm which uses the Shape of staves to determine the minimum distance without
any collision.

Am 21.04.2016 um 20:43 schrieb Sideways Skullfinger:
I submitted this question to the list 5 days ago, and there has been no response, so I wanted to try again. Is there a replacement for SysStaff::distanceUp() and distanceDown() in the latest master code?

Thanks,

Sideways

On 4/16/2016 12:29 PM, Sideways Skullfinger wrote:

2.0.3 source code here:
https://github.com/musescore/MuseScore/blob/2.0.3/libmscore/system.h#L48

The 2.0.3 class SysStaff looks like this:

class SysStaff {
       QRectF _bbox;           ///< Bbox of StaffLines.
       qreal _yOff;            ///< offset of top staff line within bbox
       qreal _distanceUp;      ///< distance to previous staff
       qreal _distanceDown;    ///< distance to next staff
       bool _show;             ///< derived from Staff or false if empty
...

The current master has removed these variables and commented-out lines where the public properties for these variables are called, sometimes with a "TODO" in the comment.

I use SysStaff::distanceDown() and SysStaff::distanceUp() in my code, and now I have no substitute for it. What is the plan here? How should I be determining the distance between staves?

I posted this same thing on the musescore forums here: https://musescore.org/en/node/106501

Thanks,

Sideways



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