> ----------
> Van:  Ahti Soilamaa[SMTP:[EMAIL PROTECTED]]
> Verzonden:    woensdag 24 februari 1999 15:17
> Aan:  '[EMAIL PROTECTED]'
> Onderwerp:    Re: AW: AW: AW: About Snatcher...
> 
> 
> 
> On Wed, 24 Feb 1999, Robert Vroemisse wrote:
> 
> > > >Another problem is
> > > >the size of the pictures and the amount of colors used. It has to be
> > > screen
> > > >8 or even 12.
> > > 
> > > Or we could finally make a GFX9000 game...
> > > GFX9000 can display 15bit pictures, which is the highest color depth
> that
> > > the PSX supports.
> 
> > So 3 people can play it because they have a GFX 9000.
> > 
> No...oh, not SO rare ;-) and really there's no _good_ GFX 9000 game yet.
> It's really shame.
> 
> Gretings from Finland 
> 
> Ahti
> 
> PS even here, far in the North is more than 3 GFX's
> 
No. It was as a matter of speaking. The GFX9000 is not as rare as I said,
but very few people own a GFX9000. When we make the game on a GFX9000 a lot
of people still can't play the game. That would be a shame. Furthermore.
When I start drawing for Snatcher, I don't want to buy a GFX9000 especially
for that purpose.

Robert



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