>
> You're right, ofcourse. But I was rather talking about publishing the
> engine. And besides, writing articles is (if you have inspiration) very
> nice, and you will probably get lots of feedback on those articles. And
it's
> something else besides editing those screens and the storyline all the
> time... I think that's a pro too.
>

Yes, you're right, it would be nice. However, most people will not be able
to simply start creating a game without detailed information and
instructions. It's not THAT easy. Only very good programmers could discover
how the engine works, and I think they rather make their own.

I'm still very uncertain wheter or not to make it public domain. I will
however not make it public domain and then leave it at that. It's with an
extensive course, or not at all.

Peter

>
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