> What is the usual technique for simulating plucked strings?
As already mentioned in the thread, additive synthesis can be used for this. Here is an example using only sinusoidal oscillators: http://www.freesound.org/people/jaiserpey/sounds/165444/ The key is the amplitude envelopes used for each oscillator. In the example above I used Cellular Automata to generate those amp. envelopes, using also a technique for sound design called Histogram Mapping Synthesis (HMS). A recent paper about the HMS technique has been published in the Computer Music Journal. In the link above there is a conference paper explaining the technique especifically for the design of plucked string-like sounds. Jaime Serquera ________________________________ De: Alan Wolfe <alan.wo...@gmail.com> Para: A discussion list for music-related DSP <music-dsp@music.columbia.edu> Enviado: Domingo 5 de abril de 2015 20:45 Asunto: Re: [music-dsp] Uses of Fourier Synthesis? Interesting, thanks for the info! What is the usual technique for simulating plucked strings? (: On Apr 5, 2015 10:36 AM, "Peter S" <peter.schoffhau...@gmail.com> wrote: > On 05/04/2015, Alan Wolfe <alan.wo...@gmail.com> wrote: > > I was wondering, does anyone know of any practical or interesting uses > > cases of Fourier synthesis for audio? > > You can use it for additive synthesis and spectral oscillators. > > > I can already make bandlimited square, saw and triangle waves but was > > hoping for something like guitar strings or voice, or something along > > those lines. > > You can create vocoder type sounds using Fourier synthesis (assuming > that's what you meant by 'voice'). > > For guitar strings - I wouldn't use that approach (though you might > come up with some convoluted time-varying formula that sounds simlar > to some plucked string, but that's not typically how plucked sounds > are created). > > > Someone shared photosounder with me, which treats pictures as a > > spectrogram and lets you hear the images. > > https://www.youtube.com/watch?v=W8MCAXhEsy4 > > > > That's pretty interesting, but anyone else know of any other practical > > or interesting audio use cases? > > Spectral morphing? > -- > dupswapdrop -- the music-dsp mailing list and website: > subscription info, FAQ, source code archive, list archive, book reviews, > dsp links > http://music.columbia.edu/cmc/music-dsp > http://music.columbia.edu/mailman/listinfo/music-dsp > -- dupswapdrop -- the music-dsp mailing list and website: subscription info, FAQ, source code archive, list archive, book reviews, dsp links http://music.columbia.edu/cmc/music-dsp http://music.columbia.edu/mailman/listinfo/music-dsp -- dupswapdrop -- the music-dsp mailing list and website: subscription info, FAQ, source code archive, list archive, book reviews, dsp links http://music.columbia.edu/cmc/music-dsp http://music.columbia.edu/mailman/listinfo/music-dsp