Hi all,
I follow the llist for a while, but I am not a DSP programmer, I do DSP
audio apps for about 20 years now, for sonic core plateform "Scope" and
Xite".   I begin with other things like juce or flowstone, but so far,
scope is still far superior in terms of sound results. Too bad there is no
scripting tool for it (well there is but it is not available to me).

My question is probably weird for you  - like super noob - , because i am
NOT looking for math or codes, but hints about a general
design/architecture.

So... how do you do a resonance in a lowpass circuit?   :-)   not the math,
not the code, just the architecture.

Personnally,  i came to the conslusion that  some kind of very short delay
with feedback, mixed in parallel with the non resonance low pass sound,
could do the trick. . The more feedback, the more resonance, and with
feedback over -6dB, it would begin to self resonate.

But it is having the resonance in parralel to a dry sound that bothers me;
but may be that's the only way to do ?

I have read about hardware filters and ok, there is math, but there is also
the effect of the hardware components. Some articles even suggest that a
bandpass in parralel could do the trick : or more exactly, a bandpass
fonction is created after the resonance, to remove frequencies that would
overlap with the cutoff.


So, any hints that could help me improve the process etc would be very
welcome.

Thanks

Mehdi
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