On Sun, Apr 4, 2010 at 1:03 AM, Tony Miller <mcfiredr...@gmail.com> wrote:
> I've written a patch for a decoder that uses the Game Music Emulation
> library. This library suports many video game music formats. The patch
> is available in the latest commit in my repository:

One more typo:
diff --git a/configure.ac b/configure.ac
index ae00d14..d1cd0c9 100644
--- a/configure.ac
+++ b/configure.ac
@@ -533,7 +533,7 @@ AC_ARG_ENABLE(gme,
        enable_gme=no)

 MPD_AUTO_PKG(gme, GME, [libgme],
-       [gme deocder plugin], [libgme not found])
+       [gme decoder plugin], [libgme not found])
 AM_CONDITIONAL(HAVE_GME, test x$enable_gme = xyes)
 if test x$enable_gme = xyes; then
        AC_DEFINE(HAVE_GME, 1, [Define for gme support])
-- 
avuton
--
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