Just a thought: It might be really nice to have some sort of continuous
undo system (ie. hold Z to watch the canvas "rewind" instead of tapping
Z to move backwards through discrete steps)

Micael <[email protected]> writes:
> Hello
>
> I have made an attempt at enable sub-pixel painting with brushlib, and as
> far as I've tested (not extensively), it seems to give good results.
> The repository containing the changes is:
> https://gitorious.org/~mdias/mypaint/mdiass-mypaint
>
> There's also another change included, which is splitting the brush stroke
> (for undo purposed) when the brush stroke ends. This apparently was
> deliberately chosen to be time-based to prevent cluttering undo history
> when shading, however it gets confusing to the end user. I purpose an
> option somewhere to enable/disable time-based undo events.
>
> With the current time-based undo system, it becomes confusing for a user to
> release the click, press Z and nothing happening unless the cursor is moved
> X time after the last stroke. Maybe the undo function should split he
> current brush stroke if any?
>
> I'd appreciate some input on the sub-pixel painting. I'm not sure I can do
> better with my current math skills, but it looks good to me.
>
> --
> Micael Dias
> _______________________________________________
> Mypaint-discuss mailing list
> [email protected]
> https://mail.gna.org/listinfo/mypaint-discuss

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