Just a thought: It might be really nice to have some sort of continuous undo system (ie. hold Z to watch the canvas "rewind" instead of tapping Z to move backwards through discrete steps)
Micael <[email protected]> writes: > Hello > > I have made an attempt at enable sub-pixel painting with brushlib, and as > far as I've tested (not extensively), it seems to give good results. > The repository containing the changes is: > https://gitorious.org/~mdias/mypaint/mdiass-mypaint > > There's also another change included, which is splitting the brush stroke > (for undo purposed) when the brush stroke ends. This apparently was > deliberately chosen to be time-based to prevent cluttering undo history > when shading, however it gets confusing to the end user. I purpose an > option somewhere to enable/disable time-based undo events. > > With the current time-based undo system, it becomes confusing for a user to > release the click, press Z and nothing happening unless the cursor is moved > X time after the last stroke. Maybe the undo function should split he > current brush stroke if any? > > I'd appreciate some input on the sub-pixel painting. I'm not sure I can do > better with my current math skills, but it looks good to me. > > -- > Micael Dias > _______________________________________________ > Mypaint-discuss mailing list > [email protected] > https://mail.gna.org/listinfo/mypaint-discuss _______________________________________________ Mypaint-discuss mailing list [email protected] https://mail.gna.org/listinfo/mypaint-discuss
