Yes, it would be helpful, but it must be able to map a *relative* path.
When sycning from a source control system users will have their own "client"
directory.  We use P4 and all of our cilentspecs are setup (but *could* be
different per user) as:

    d:\p4\projects.<user>\<branchname>\...

The .build file is checked in at the branch level and we can't have it
modified per user, especially with the automated build server sync'ing to:

    d:\p4\projects.builduser\<branch...>\...

I searched the mail-archive and found your reference to this new code, but
when I looked in CVS I couldn't find the WebMap.cs/WebMapAttribute.cs files.
Where could I find these? And when is the next release candidate do out that
would include these? If the relative path piece were included, it would be
great.

Thank you!
- Jason

----- Original Message ----- 
From: "Matthew Mastracci" <[EMAIL PROTECTED]>
To: "J. Jason De Lorme" <[EMAIL PROTECTED]>
Cc: <[EMAIL PROTECTED]>
Sent: Saturday, August 02, 2003 1:05 AM
Subject: Re: [nant-dev] Avoid using WebDAV with <solution> task


> Just a note- there was recently a submission that added a webmap
> URL<->filesystem mapping for the solution task.  This allows the
> <solution> task to handle URL mappings by doing a simple URL pattern
> lookup.  Would this handle your situation?
>
> On Fri, 2003-08-01 at 15:00, J. Jason De Lorme wrote:
> > On the list of the many annoying nuances of Visual Studio is how it adds
web
> > projects to the .sln file.  For instance if I were to create a project
of
> > type 'ASP.Net Web Application'; VS.net (2002/2003) will add among other
> > things this entry to the solution file (MyApp.sln):
> > Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Web",
> > "http://localhost/Web.csproj";, "{61E62FEB-04CA-4AB7-B833-930F18E9A6FE}"
> >
> > The problem here is that when you go to build this project using the
> > <solution> task, the only way NAnt can find the files is through the
fully
> > quallified Url reference and as such uses the WebDAV protocol to pull
each
> > project file down through HTTP.  This poses a problem to most developers
who
> > run Windows 2003 or even Win2k as WebDAV is generally closed up for
security
> > reasons.  Additionally if it is grabbing these files through IIS with
the
> > .Net Framework installed, most of the files such as *.cs have the
> > HttpForbiddenHandler associated in the machine.config file preventing
them
> > from being downloaded.
> >
> > The quick work-around is to update your sln by hand in a text editor,
> > changing the "UniqueName" portion of the entry to have a relative path,
> > i.e.:
> > Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Web",
"Web\Web.csproj",
> > "{61E62FEB-04CA-4AB7-B833-930F18E9A6FE}"
> >
> > Visual Studio is happy with this arrangement until such time as you need
to
> > modify the VS.Net Solution.  If you only work with in the projects in
the
> > solution (add/remove/update), it's not updated.  But if you add a New
> > Project, or update anything at the Solution level, VS will update the
.sln
> > and *correct* this back to the web reference.
> >
> > I've extended the SolutionTask class to add an attribute:
> >
> > [TaskAttribute("updatewebreferences", Required=false)]
> >
> > ...and created a new class that will take the current solution file and
> > update any projects with a UniqueName that are referenced through
http(s) to
> > be a relative path.  So your solution task will look like this:
> >
> >  <target name="build">
> >   <solution
> >    configuration="${config}"
> >    solutionfile="MyApp.sln"
> >    verbose="${verbose}"
> >    updatewebreferences="true"
> >    />
> >
> >  </target>
> >
> >
> > In doing this, it will first take the name of the project file, append a
> > .webinfo - navigate through all subdirectories of the
Project.BaseDirectory,
> > open all matching .webinfo's and check to see if they contain that
> > UniqueName in the UrlPath attribute.  This will indicate the correct
> > location of the .xxproj file.  We take that location in relative terms
and
> > update the sln.
> >
> > *QUESTION* I've followed the code guidelines on the site, but how do I
> > actually get this code into SourceForge as an alpha / beta for people to
> > ridicule, rip-apart, poke holes and flame me on ;-)? I wouldn't want it
in
> > the actual NAnt bits until many people had used in environments
different
> > than my own.
> >
> > I did some searching on SourceForge for documentation on how to do this,
but
> > inevitably it took me in circles :-(...
> >
> > Thank you for your help.
> >
> >
> >
> > JJDL
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > -------------------------------------------------------
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> > [EMAIL PROTECTED]
> > https://lists.sourceforge.net/lists/listinfo/nant-developers
> -- 
> Matthew Mastracci <[EMAIL PROTECTED]>



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