well, I'm not particularly familiar with the rendering capabilities of Lightwave to be able to say ... but I should tell you something: as you find out more about 3d artwork and working with it you'll discouver that there's quite a couple of things that make out a good 3d program, maybe the mosti important layers of these being:
modelling, animation, texturing, workflow & rendering.
Could you kindly define for this rank newbie 3d modeler, what each of the 5 subject headings mean.
Modelling, I guess making a 3d outline.
Animation, speaks for itself.
Texturing , I suppose this is about colouring in the 3d outline ?
Workflow, ?
rendering , ?
John
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John Richard Smith
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