OK, I had to clean it up a little to make it work, but here is the code that 
gets it to compile.
    
    
      var cnt: array[rescnt, uint]
      parallel:
        for i in 0..rescnt-1:
          cnt[i] = spawn segcount(i*KB, Kn)
      sync()
      for i in 0..rescnt-1:
        primecnt += cnt[i].uint
    
    

So was the issue that the single value of `cnt` was getting clobbered by each 
thread's return value, causing the type mismatch?

Thanks for getting it to compile, but if you can explain why this works I'd 
appreciate it even more.

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