Yes, I already saw your nice OpenGl work (and also that of other Nim 
developers) and it would be some fun doing some OpenGl coding. But I have no 
experience with OpenGl yet, and playing chess with a 3D view is harder than 
plain 2D.

What do you think about the new Vulkan API? There was a Nim wrapper some time 
ago already, and there seems to be a fine tutorial at 
[https://vulkan-tutorial.com](https://vulkan-tutorial.com)/

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