Yes, I already saw your nice OpenGl work (and also that of other Nim developers) and it would be some fun doing some OpenGl coding. But I have no experience with OpenGl yet, and playing chess with a 3D view is harder than plain 2D.
What do you think about the new Vulkan API? There was a Nim wrapper some time ago already, and there seems to be a fine tutorial at [https://vulkan-tutorial.com](https://vulkan-tutorial.com)/