@bpr Not in the core (or std, I guess, but's more realistic). But I never said 
I was talking about the core.

@rayman22201 I was referring to a GC library for Rust.  I can see @mratsim 
already mentioned one example (there are more, if my memory serves me well). 
There are two main reasons for it to be useful:

  * it's much simpler to use than Rc<T>
  * you don't need locks, locks can be nasty
  * if you treat Rc<T> as a GC (as suggested in the quotes you mentioned), it's 
not really that spectacularly efficient GC



@Araq

> I eventually want to have a simpler, more consistent language that does not 
> provide every feature under the sun.

You never cease to amaze me. xD But I'm glad you came to this conclusion. 

I don't really have experience with GCs but Nim's GC seems nice. I'm quite 
surprised you'd like to replace it with refcounting with a cycle collector, 
which, as far as I know, isn't particularly elegant, smart or efficient. 

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