@bpr Not in the core (or std, I guess, but's more realistic). But I never said I was talking about the core.
@rayman22201 I was referring to a GC library for Rust. I can see @mratsim already mentioned one example (there are more, if my memory serves me well). There are two main reasons for it to be useful: * it's much simpler to use than Rc<T> * you don't need locks, locks can be nasty * if you treat Rc<T> as a GC (as suggested in the quotes you mentioned), it's not really that spectacularly efficient GC @Araq > I eventually want to have a simpler, more consistent language that does not > provide every feature under the sun. You never cease to amaze me. xD But I'm glad you came to this conclusion. I don't really have experience with GCs but Nim's GC seems nice. I'm quite surprised you'd like to replace it with refcounting with a cycle collector, which, as far as I know, isn't particularly elegant, smart or efficient.
