I have never seen nextTick recommended for breaking up computationally 
expensive tasks, this is what cluster and child_process are for.

Also, setTimeout(cb,0) is very efficient in node and does not suffer the 
penalties we are familiar with from the browser. It's actually a better fit for 
this use case than nextTick().

-Mikeal

On May 29, 2012, at May 29, 201212:23 PM, Bruno Jouhier wrote:

> +1
> 
> nextTick is the efficient way to yield to another "thread of processing" 
> (thread between quotes of course) when performing an expensive computation. 
> So it is the antidote to starvation and thus a very useful call. 
> 
> If you change its behavior, you should at least provide a replacement call 
> which will be at least as efficient (unlike setTimeout(cb, 0)). And then why 
> not keep nextTick as is and introduce another call with a different name 
> (like afterTick as someone suggested) if you really need one.
> 
> 
> On Tuesday, May 29, 2012 2:43:20 AM UTC+2, phidelta wrote:
> I think that the current semantics have value. I use nextTick when I 
> want to ensure that io can happen between the invocation and the 
> ticked call. As well as to work with a new call stack. 
> 
> For example when I emit an event whose lister also emits an event and 
> so on, I create a potentially long chain of stuff that can happen 
> within a tick. So when I emit from within a listener I usually 
> nextTick the emit to allow io in between. 
> 
> So if you change nextTick to really mean "at the end of this tick", at 
> least we will want a function like reallyNextTick that keeps the 
> current behavior. Of course I would need to do a search replace over a 
> lot of code, but I could live with that. 
> 
> 
> On May 26, 7:50 pm, Isaac Schlueter <i...@izs.me> wrote: 
> > How would you feel about changing the semantics of process.nextTick 
> > such that the nextTick queue is *always* cleared after every v8 
> > invocation, guaranteeing that a nextTick occurs before any IO can 
> > happen? 
> > 
> > This would imply that you can starve the event loop by doing nextTick. 
> >  So, for example, the timeout would never fire in this code: 
> > 
> > setTimeout(function () { 
> >   console.log('timeout')}) 
> > 
> > process.nextTick(function f () { 
> >   process.nextTick(f) 
> > 
> > }) 
> > 
> > Reasoning: 
> > 
> > We have some cases in node where we use a nextTick to give the user a 
> > chance to add event handlers before taking some action.  However, 
> > because we do not execute nextTick immediately (since that would 
> > starve the event loop) you have very rare situations where IO can 
> > happen in that window. 
> > 
> > Also, the steps that we go through to prevent nextTick starvation, and 
> > yet try to always have nextTick be as fast as possible, results in 
> > unnecessarily convoluted logic. 
> > 
> > This isn't going to change for v0.8, but if no one has a use-case 
> > where it's known to break, we can try it early in v0.9.

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