Bill

I could not agree more. I didnt see the first comment becuase long ago I set
up a rule to delete any mail from him for this exact thing. There are many
others on this list that have far more knowledge than him and I did not want
to keep getting his negative comments and insults he has for others.




On Fri, Apr 30, 2010 at 1:07 PM, Mayo, Bill <bem...@pittcountync.gov> wrote:

> Sorry to disappoint, but I don't find your comments "hurtful".  I just find
> your constant need to insult and belittle people to be childish and
> annoying.  If your arguments are as superior as you believe them to be, they
> can stand on their own.  There are a lot of different opinions on this list,
> but I don't see anybody else doing what you do.  Just state your opinion and
> keep the snide comments to yourself.
>
> In regards to how you have diagnosed Apple's problems, were you using Macs
> at that time?  Working for Apple?  If not, then I submit you don't know what
> issues the company had or the folks that used Apple's products had (and
> thefore what caused people to leave the platform).  Personally, I have been
> using Macs (and PCs) for over 20 years, so I feel have some perspective.
>  Apple was doing serious software development for what was to be "Copland"
> that included all the buzzword-friendly features of the time; the problem
> they had was in trying to make it backwards compatible.  When Amelio brought
> in the software head from IBM (don't remember her name), she killed the
> project and set things in motion that would ultimately lead to Mac OS X.
>  But you are completely incorrect that Mac OS X was what turned Apple
> around.  Instead, it was the first iMac, which ran the "toy" OS.  It was
> YEARS before Mac OS X shipped, let alone became usable (with 10.1)--long
> after Apple was back in the black.
>
> Nobody has said that third-party development tools makes features "go
> away".  The point is that it is then up to the makers of those tools to
> support the new features.  Apple is saying that, in their history, those
> makers are slow to adapt those new features or do not adapt them at all.  If
> you make a cross-platform development tool, how many resources are you going
> to devote to implementing a feature that is only on one platform?  If the
> feature is not available in the development environment, it cannot be
> incorporated into the resulting application.  Therefore, it doesn't matter
> if the feature is available on the hardware/OS or not.
>
> -----Original Message-----
> From: Ben Scott [mailto:mailvor...@gmail.com]
> Sent: Friday, April 30, 2010 12:23 PM
> To: NT System Admin Issues
> Subject: Re: Steve Jobs on Flash
>
>  On Fri, Apr 30, 2010 at 11:23 AM, Mayo, Bill <bem...@pittcountync.gov>
> wrote:
> > I will refrain from saying what I would like to say about your last
> > comment.  I will not stoop to your typical level of verbal abuse.
>
>  If you really found the "Reality Distortion Field" remark hurtful, I
> apologize, and withdraw it.  However, I stand by the rest of my statements.
>
> > They are requiring that you use their development tools, based on the
> > past experience that cross-platform development aimed at the Mac
> > nearly destroyed the company.  If you have followed the history, then
> > you would know that this is not fiction.
>
>  I would call it fiction.
>
>  The Mac fell behind was because they didn't do any significant software
> development for nearly a decade.  While even freaking
> *Microsoft* was discovering security, preemptive multi-tasking, and memory
> protection, Apple was still trying to sell people their toy OS for a premium
> price.  So the rest of the world was introduced to things like reliable
> multimedia and video games, while apps on the Mac struggled to keep up. That
> also meant app developers found it harder and harder to support the Mac, so
> fewer and fewer apps were available.
>  Even *Linux* was making better inroads against Microsoft than Apple, and
> this was back when people still sometimes had to write X11 mode lines by
> hand.
>
>  Apple turned around with the release of an OS that could keep up with
> modern usage, and started producing software that people actually wanted to
> use.
>
>  It's not like third-party development tools aren't available for Mac OS X.
>  It's a BSD Unix underneath the pretty GUI; you can install and run whatever
> you want.  Heck, might it even ship with GCC?  If third-party development
> tools are the cause of Apple's downfall, why are they succeeding like never
> before, now that it's actually *easier* to build *ugly old Unix apps* for
> the Mac platform?
>
> > I am not sure why it is hard to understand that there is a competitive
> > advantage in having more advanced features than the competition.
>
>  Allowing third-party development tools (cross-platform *or not*) does not
> make those features go away.
>
>  I find the idea that the use of third-party development tools would cause
> the iPhone's features to become unavailable absolutely ludicrous.
>
>  If you think that means I'm calling you a moron, so be it.
>
> -- Ben
>
>  ~ Finally, powerful endpoint security that ISN'T a resource hog! ~ ~ <
> http://www.sunbeltsoftware.com/Business/VIPRE-Enterprise/>  ~
>
>
>
>
> ~ Finally, powerful endpoint security that ISN'T a resource hog! ~
> ~ <http://www.sunbeltsoftware.com/Business/VIPRE-Enterprise/>  ~
>
>

~ Finally, powerful endpoint security that ISN'T a resource hog! ~
~ <http://www.sunbeltsoftware.com/Business/VIPRE-Enterprise/>  ~

Reply via email to