Nuke comes with PySide and Maya 2014 is coming out with PySide support too.

I'm in the process of building a cross-platform standalone (and in-house)
Python app with either PyQt and PySide, as parts of it also needs to run
inside (integrated into) Maya and Nuke respectively. Would it be wise to
entirely go for PySide now that both Maya and Nuke will have this from
start (thus utilizing PySide for all variations of this app)?

I've heard that the development of PySide has somewhat stagnated. I have no
idea if that's the case though. What would you think?

// Fredrik
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