Thanks for the quick reply Ron. I cannot seem to find "Hue curves"?
Soft light I'm guessing does not have an equivalent in the merge options then? Finally, a gradient adjustment layer remaps your pixel values based on the gradient, so a blue to yellow gradient would take your image and in the darks map blue and lights map yellow. So in photoshop, I would take my image, apply a curve or something and set the blending mode of that curve to say "multiply". This would multiply the image on itself and apply the curve to the multiplier. In nuke i'm guessing the easiest way to do this is to split the channel with the grade and remerge it with itself?
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
