Thanks for the quick reply Ron.  

I cannot seem to find "Hue curves"?

Soft light I'm guessing does not have an equivalent in the merge options then?  

Finally,  a gradient adjustment layer remaps your pixel values based on the 
gradient,   so a blue to yellow gradient would take your image and in the darks 
map blue and lights map yellow.   


So in photoshop,  I would take my image,  apply a curve or something and set 
the blending mode of that curve to say "multiply".   This would multiply the 
image on itself and apply the curve to the multiplier.  

In   nuke i'm guessing the easiest way to do this is to split the channel with 
the grade and remerge it with itself?



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