Will have to wait till Monday to give them a play. But GREAT featurelist and looking forward to giving Bullet a go!
Kudos, Thorsten Thorsten Kaufmann Head of Production ____________________________________ Mackevision Medien Design GmbH Forststraße 7 D-70174 Stuttgart T +49 711 93 30 48 31 F +49 711 93 30 48 90 M +49 151 19 55 55 02 [email protected] http://www.mackevision.de Geschäftsführer: Armin Pohl, Joachim Lincke, Karin Suttheimer HRB 243735 Amtsgericht Stuttgart >> -----Ursprüngliche Nachricht----- >> Von: [email protected] [mailto:nuke-users- >> [email protected]] Im Auftrag von Jack Binks >> Gesendet: Freitag, 10. August 2012 09:56 >> An: Nuke user discussion >> Betreff: [Nuke-users] J_Ops 2.0 available - adding a rigid body physics >> engine >> for Nuke's 3D system >> >> Hey All, >> >> Just to let you know I've popped a 2.0 build of J_Ops for Nuke 6.3 up on >> Nukepedia, adding a rigid body physics toolkit for Nuke's 3D system, as well >> as a range of tweaks, improvements and fixes to the existing tools. >> >> Check out the dev blog for more info: http://major-kong.blogspot.com/ >> >> Enjoy! >> Jack >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
