I take that back - is this what you are referring to?
Howard
set cut_paste_input [stack 0]
version 6.3 v8
push $cut_paste_input
Camera2 {
name Camera1
selected true
xpos -1760
ypos 3383
}
ColorBars {
inputs 0
name ColorBars1
selected true
xpos -1551
ypos 3223
}
Card2 {
z 2
lens_in_focal {{parent.Camera1.focal}}
lens_in_haperture 24.576
control_points {3 3 3 6
1 {-0.5 -0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666865 0} 0 {0 0 0} 0
{0 0 0}
1 {0 -0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1666666865 0} 0
{0 0 0} 0 {0.5 0 0}
1 {0.5 -0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666865 0} 0 {0 0 0} 0
{1 0 0}
1 {-0.5 0 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666716 0} 0 {0
-0.1666666716 0} 0 {0 0.5 0}
1 {0 0 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1666666716 0} 0 {0
-0.1666666716 0} 0 {0.5 0.5 0}
1 {0.5 0 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666716 0} 0 {0
-0.1666666716 0} 0 {1 0.5 0}
1 {-0.5 0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0 -0.1666666865 0} 0
{0 1 0}
1 {0 0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0 0} 0 {0
-0.1666666865 0} 0 {0.5 1 0}
1 {0.5 0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0 0} 0 {0 -0.1666666865 0} 0
{1 1 0} }
name Card2
selected true
xpos -1551
ypos 3400
}
CheckerBoard2 {
inputs 0
name CheckerBoard1
selected true
xpos -1669
ypos 3175
}
Roto {
output alpha
premultiply rgb
replace true
curves {AnimTree: "" {
Version: 1.2
Flag: 0
RootNode: 1
Node: {
NodeName: "Root" {
Flag: 512
NodeType: 1
Transform: 0 0 S 0 0 S 0 0 S 0 0 S 0 1 S 0 1 S 0 0 S 0 960 S 0 540
NumOfAttributes: 11
"vis" S 0 1 "opc" S 0 1 "mbo" S 0 1 "mb" S 0 1 "mbs" S 0 0.5 "fo" S 0 1 "fx"
S 0 0 "fy" S 0 0 "ff" S 0 1 "ft" S 0 0 "pt" S 0 0
}
NumOfChildren: 1
Node: {
NodeName: "Bezier1" {
Flag: 576
NodeType: 3
CurveGroup: "" {
Transform: 0 0 S 1 91 0 S 1 91 0 S 1 91 0 S 1 91 1 S 1 91 1 S 1 91 0 S 1
91 1028.5 S 1 91 734.5
Flag: 0
NumOfCubicCurves: 2
CubicCurve: "" {
Type: 0 Flag: 8192 Dim: 2
NumOfPoints: 12
0 S 1 91 0 S 1 91 -2 0 0 S 1 91 1042 S 1 91 848 0 0 S 1 91 0 S 1 91 2 0 0
S 1 91 -40 S 1 91 44 0 0 S 1 91 860 S 1 91 710 0 0 S 1 91 40 S 1 91 -44 0 0 S 1
91 -42 S 1 91 -24 0 0 S 1 91 1046 S 1 91 646 0 0 S 1 91 42 S 1 91 24 0 0 S 1 91
6 S 1 91 -18 0 0 S 1 91 1166 S 1 91 734 0 0 S 1 91 -6 S 1 91 18 0
}
CubicCurve: "" {
Type: 0 Flag: 8192 Dim: 2
NumOfPoints: 12
0 S 1 91 0 S 1 91 -2 0 0 S 1 91 0 S 1 91 0 0 0 S 1 91 0 S 1 91 2 0 0 S 1
91 -40 S 1 91 44 0 0 S 1 91 0 S 1 91 0 0 0 S 1 91 40 S 1 91 -44 0 0 S 1 91 -42
S 1 91 -24 0 0 S 1 91 0 S 1 91 0 0 0 S 1 91 42 S 1 91 24 0 0 S 1 91 6 S 1 91
-18 0 0 S 1 91 0 S 1 91 0 0 0 S 1 91 -6 S 1 91 18 0
}
NumOfAttributes: 44
"vis" S 0 1 "r" S 0 1 "g" S 0 1 "b" S 0 1 "a" S 0 1 "ro" S 0 0 "go" S 0 0
"bo" S 0 0 "ao" S 0 0 "opc" S 0 1 "bm" S 0 0 "inv" S 0 0 "mbo" S 0 0 "mb" S 0 1
"mbs" S 0 0.5 "mbsot" S 0 0 "mbso" S 0 0 "fo" S 0 1 "fx" S 0 0 "fy" S 0 0 "ff"
S 0 1 "ft" S 0 0 "src" S 0 0 "stx" S 0 0 "sty" S 0 0 "str" S 0 0 "sr" S 0 0
"ssx" S 0 1 "ssy" S 0 1 "ss" S 0 0 "spx" S 0 960 "spy" S 0 540 "stot" S 0 0
"sto" S 0 0 "sv" S 0 0 "sf" S 0 1 "sb" S 0 1 "nv" S 0 1 "view1" S 0 1 "ltn" S 0
91 "ltm" S 0 91 "ltt" S 0 0 "tt" S 0 4 "pt" S 0 0
}
}
NumOfChildren: 0
}
}
}
}
toolbox {selectAll {
{ selectAll ssx 1 ssy 1 sf 1 }
{ createBezier ssx 1 ssy 1 sf 1 sb 1 tt 4 }
{ createBSpline ssx 1 ssy 1 sf 1 sb 1 }
{ createEllipse ssx 1 ssy 1 sf 1 sb 1 }
{ createRectangle ssx 1 ssy 1 sf 1 sb 1 }
{ brush ssx 1 ssy 1 sf 1 sb 1 }
{ eraser src 2 ssx 1 ssy 1 sf 1 sb 1 }
{ clone src 1 ssx 1 ssy 1 sf 1 sb 1 }
{ reveal src 3 ssx 1 ssy 1 sf 1 sb 1 }
{ dodge src 1 ssx 1 ssy 1 sf 1 sb 1 }
{ burn src 1 ssx 1 ssy 1 sf 1 sb 1 }
{ blur src 1 ssx 1 ssy 1 sf 1 sb 1 }
{ sharpen src 1 ssx 1 ssy 1 sf 1 sb 1 }
{ smear src 1 ssx 1 ssy 1 sf 1 sb 1 }
} }
toolbar_brush_hardness 0.200000003
toolbar_lifetime_type all
toolbar_source_transform_scale {1 1}
toolbar_source_transform_center {320 240}
colorOverlay 0
lifetime_type "all frames"
lifetime_start 91
lifetime_end 91
motionblur_shutter_offset_type centred
source_black_outside true
createNewTrack {{-1} "-1\t(none)\t-1" "1000\tNew Track Layer\t1000"}
name Roto12
selected true
xpos -1669
ypos 3253
}
Card2 {
z 1
lens_in_focal {{parent.Camera1.focal i}}
lens_in_haperture 24.576
translate {{curve i x1 0.19 x10 -0.2} 0 0}
control_points {3 3 3 6
1 {-0.5 -0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666865 0} 0 {0 0 0} 0
{0 0 0}
1 {0 -0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1666666865 0} 0
{0 0 0} 0 {0.5 0 0}
1 {0.5 -0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666865 0} 0 {0 0 0} 0
{1 0 0}
1 {-0.5 0 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666716 0} 0 {0
-0.1666666716 0} 0 {0 0.5 0}
1 {0 0 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1666666716 0} 0 {0
-0.1666666716 0} 0 {0.5 0.5 0}
1 {0.5 0 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666716 0} 0 {0
-0.1666666716 0} 0 {1 0.5 0}
1 {-0.5 0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0 -0.1666666865 0} 0
{0 1 0}
1 {0 0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0 0} 0 {0
-0.1666666865 0} 0 {0.5 1 0}
1 {0.5 0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0 0} 0 {0 -0.1666666865 0} 0
{1 1 0} }
name Card1
selected true
xpos -1669
ypos 3389
}
Scene {
inputs 2
name Scene1
selected true
xpos -1659
ypos 3429
}
push 0
ScanlineRender {
inputs 3
output_motion_vectors_type accurate
name ScanlineRender1
selected true
xpos -1669
ypos 3525
}
VectorBlur {
channels rgba
uv forward
scale 0.25
method forward
alpha rgba.alpha
name VectorBlur1
selected true
xpos -1669
ypos 3590
}
>________________________________
> From: Howard Jones <[email protected]>
>To: Nuke user discussion <[email protected]>
>Sent: Wednesday, 15 August 2012, 21:19
>Subject: Re: [Nuke-users] Re: Vector Blur and cards with alpha
>
>
>Like he said - this should work
>
>
>Howard
>
>
>
>>________________________________
>> From: Sean Brice <[email protected]>
>>To: Nuke user discussion <[email protected]>
>>Sent: Wednesday, 15 August 2012, 20:10
>>Subject: Re: [Nuke-users] Re: Vector Blur and cards with alpha
>>
>>
>>
>>Use the forward mode in VectorBlur, with rgba.alpha set in the alpha
drop down option.
>>
>>uv channels : forward
>>method : forward
>>alpha [x] : rgba.alpha
>>
>>
>>
>>_______________________________________________
Nuke-users mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users