Hi there nuke list,
i am doing some monitorscreen replacements in stereo and i am getting
some unpredictable errors.
so i have a card in place for the screen and project3d the footage on
this card.
with the scanlinerenderer i render "uv" so i have a stabil version of
the screen to remove the marker.
then i plug this into a copy of the same card.
pretty straight forward but at some frames the uv render is offsetted
an not right in place.
is this a know issue and what can i do to prevent this?
cheers,
Vincent
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