Hi there nuke list,

i am doing some monitorscreen replacements in stereo and i am getting some unpredictable errors.

so i have a card in place for the screen and project3d the footage on this card. with the scanlinerenderer i render "uv" so i have a stabil version of the screen to remove the marker.
then i plug this into a copy of the same card.

pretty straight forward but at some frames the uv render is offsetted an not right in place.

is this a know issue and what can i do to prevent this?

cheers,
Vincent

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