yeah, Light & shader are what I'm missing. They made big different. Thanks all,
J On Sat, Sep 22, 2012 at 12:09 PM, michael vorberg <[email protected] > wrote: > i'm sure some simple waves can be done with multiplying some noises > together and use that as displacement map. the bigger problem for nice > water is its reflectivity that makes it look like water. > > here is a example of what can be done with just simple noises multiplied > together: > https://vimeo.com/47353234 > > i've done this in fusion but a similiar setup can be recreate in nuke > easily. its a displaced card with enviromental reflections. > > only thing you have to play around is how the diffrent noise levels play > together. > > a basic starting setup is attached > > greetings, > > michael > > Am 23.09.2012 01:30, schrieb Marten Blumen: > > Attached is a simple test using micro-displacements of AtomKraft. The Card > node has 1 face. > > On 23 September 2012 07:57, Marten Blumen <[email protected]> wrote: > >> How isn't it rendering out right? What look are you trying to achieve. >> You might need to change to Renderman or AtomKraft to get the 'correct' >> look. >> >> On 23 September 2012 06:59, Jason P Nguyen <[email protected]>wrote: >> >>> Is there a way to create ocean swells using nuke's displaceGeo & noise >>> nodes? idistort seems to be out of the question as it only wiggled x&y. >>> I've been successfully using the glass gizmo from nukepedia to pull some >>> swells out of the original plate's luma. However, I would like to create >>> more swells as it hit the side of the pool & all that. Tried the >>> displaceGeo & it looks promising in 3d view but doesn't render out right in >>> 2d after scanlineRender. >>> >>> Thanks, >>> >>> J >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >> >> > > > _______________________________________________ > Nuke-users mailing [email protected], > http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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