object tracking would be a cool addition though
Howard
>________________________________
> From: Deke Kincaid <[email protected]>
>To: Nuke user discussion <[email protected]>
>Sent: Friday, 26 July 2013, 17:42
>Subject: Re: [Nuke-users] object track
>
>
>
>No way that I know of. We don’t have a way to constrain two tracks to each
>other so they are solving in the same in worldspace.
>
>
>I was under the impression with Darren’s post that he just wanted a way to use
>it to extract simple 2d tracks with the reconcile 3d but from rereading his
>post, I believe i am mistaken.
>
>
>-----
>Deke Kincaid
>Creative Specialist
>The Foundry
>Mobile: (310) 883 4313
>Tel: (310) 399 4555 - Fax: (310) 450 4516
>
>The Foundry Visionmongers Ltd.
>Registered in England and Wales No: 4642027
>
>
>On Fri, Jul 26, 2013 at 9:29 AM, RsLittle <[email protected]> wrote:
>
>Then how do you merge that object track with the scene track? 2 scenes with 2
>render nodes? I did all my face blood additions in hunger games via this
>method but boujou allows a moving scene with a static camera. Nukes is
>moving camera only so the solved points are always static. Doesnt matter for
>pure object track. Seems an issue in an object track inside a scene track.
>I just end up with multi camera set up. :-( is there a better way?
>>
>>
>>
>>
>>From my Android phone on T-Mobile. The first nationwide 4G network.
>>
>>
>>
>>-------- Original message --------
>>From: Deke Kincaid <[email protected]>
>>Date: 07/26/2013 9:11 AM (GMT-08:00)
>>To: Nuke user discussion <[email protected]>
>>Subject: Re: [Nuke-users] object track
>>
>>
>>
>>
>>
>>On Fri, Jul 26, 2013 at 1:02 AM, Darren Coombes <[email protected]> wrote:
>>
>>I've got a shot of a hot air balloon in mid air that i've camera tracked, and
>>the camera solve works fine.
>>Yes, you can do this. Garbage roto the hot air balloon and then using it as
>>a matte input on the cameraTracker so it ignores the background. It doesn’t
>>always work but on something like a hot air balloon it should work fine. We
>>used to do this in the Boujou 1.0/2.0 days back before any of the 3d trackers
>>had object tracking.
>>
>>
>>-----
>>Deke Kincaid
>>Creative Specialist
>>The Foundry
>>Mobile: (310) 883 4313
>>Tel: (310) 399 4555 - Fax: (310) 450 4516
>>
>>The Foundry Visionmongers Ltd.
>>Registered in England and Wales No: 4642027
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>>
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