No, it's early days yet.  I would agree that it's likely network usage
would go up but we have yet to test it.  Just interactively comparing, the
speed was about the same, but I get that doesn't translate directly to
heavy usage in the middle of the day.  Quite frankly I think it's not a
good idea, I was looking for someone doing violent wave-offs to save me the
trouble.  :)

But yeah, I'll check that, thanks!

Cheers,

J.C.


On Thu, Aug 8, 2013 at 7:00 PM, Randy Little <[email protected]> wrote:

> Did you check network and render farm memory usage with QT vs DPX?   I
> would think DPX put a lot less load on the nework.  Also why dpx.  exr with
> zips is smaller and at least as fast which in turn would lessen your
> network load during render or working even more.   No? yes?  am I still
> asleep trying to remember how plus works after 20 year of doing this?
>
> Randy S. Little
> http://www.rslittle.com/
> http://www.imdb.com/name/nm2325729/
>
>
>
>
> On Thu, Aug 8, 2013 at 3:56 PM, John Coldrick <[email protected]>wrote:
>
>> Hey all - we typically pull our plates from the above files and output to
>> dpx files for compositing.  Someone here has been pushing for just using
>> the original quicktimes directly in comp(we've gotten a fix from the latest
>> release notes that addresses a subtle colour shift between nuke and
>> compressor).  Apart from the arguments about speed(we found in the end it's
>> actually pretty similar) and workflow(head in and out and the rest we can
>> probably handle), it struck me that stability is a potential problem.
>>  We're running windows here(win7 64 bit), and I was able to make some
>> quicktime crashes pretty trivially with Nuke 6.3v4 through 7.0v8(same
>> triggers, same crash, which suggests the issue is with quicktime).
>>
>> I'm arguing no for stability reasons, but I can see the benefits if it
>> works - just wondering if anyone here has done this with any success or
>> wildly wave their hands saying 'nooooooo!'.
>>
>> Thanks in advance
>>
>> J.C.
>>
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>
>
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