In spite of any perceptual performance comparisons, I have to agree that
avoiding Quicktimes is still the best policy. On both OSX and Windows, Nuke
relies on a separate “helper” process to (presumably) handle encoding/decoding,
and I cannot count the number of times this helper process has gone off the
reservation and frozen Nuke (presumably while it’s waiting for a response of
some kind). There are even certain combinations of upstream nodes that can be
used to reliably break the helper when executing a Write.
More often than not, 10-bit DPX is still the better choice for plates
(especially if they’re coming through a ProRes intermediate). EXR doesn’t
compress noise/grain well in ZIPS mode (since the compressed blocks are so
narrow), so the file size difference is usually fairly negligible, and you’re
still looking at the CPU decompression overhead on top of that.
-Nathan
From: John Coldrick
Sent: Thursday, August 08, 2013 3:56 PM
To: Nuke user discussion
Subject: [Nuke-users] Quicktime prores 4444 as source
Hey all - we typically pull our plates from the above files and output to dpx
files for compositing. Someone here has been pushing for just using the
original quicktimes directly in comp(we've gotten a fix from the latest release
notes that addresses a subtle colour shift between nuke and compressor). Apart
from the arguments about speed(we found in the end it's actually pretty
similar) and workflow(head in and out and the rest we can probably handle), it
struck me that stability is a potential problem. We're running windows
here(win7 64 bit), and I was able to make some quicktime crashes pretty
trivially with Nuke 6.3v4 through 7.0v8(same triggers, same crash, which
suggests the issue is with quicktime).
I'm arguing no for stability reasons, but I can see the benefits if it works -
just wondering if anyone here has done this with any success or wildly wave
their hands saying 'nooooooo!'.
Thanks in advance
J.C.
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