In spite of any perceptual performance comparisons, I have to agree that 
avoiding Quicktimes is still the best policy. On both OSX and Windows, Nuke 
relies on a separate “helper” process to (presumably) handle encoding/decoding, 
and I cannot count the number of times this helper process has gone off the 
reservation and frozen Nuke (presumably while it’s waiting for a response of 
some kind). There are even certain combinations of upstream nodes that can be 
used to reliably break the helper when executing a Write.

More often than not, 10-bit DPX is still the better choice for plates 
(especially if they’re coming through a ProRes intermediate). EXR doesn’t 
compress noise/grain well in ZIPS mode (since the compressed blocks are so 
narrow), so the file size difference is usually fairly negligible, and you’re 
still looking at the CPU decompression overhead on top of that.

-Nathan



From: John Coldrick 
Sent: Thursday, August 08, 2013 3:56 PM
To: Nuke user discussion 
Subject: [Nuke-users] Quicktime prores 4444 as source

Hey all - we typically pull our plates from the above files and output to dpx 
files for compositing.  Someone here has been pushing for just using the 
original quicktimes directly in comp(we've gotten a fix from the latest release 
notes that addresses a subtle colour shift between nuke and compressor).  Apart 
from the arguments about speed(we found in the end it's actually pretty 
similar) and workflow(head in and out and the rest we can probably handle), it 
struck me that stability is a potential problem.  We're running windows 
here(win7 64 bit), and I was able to make some quicktime crashes pretty 
trivially with Nuke 6.3v4 through 7.0v8(same triggers, same crash, which 
suggests the issue is with quicktime). 

I'm arguing no for stability reasons, but I can see the benefits if it works - 
just wondering if anyone here has done this with any success or wildly wave 
their hands saying 'nooooooo!'.

Thanks in advance

J.C.


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