When you say project settings do you mean sequence settings?

On Sunday, February 22, 2015, John Perrigo <jpe...@gmail.com> wrote:

> Ah yes, also checked in project settings.
>
> Its checked in both preferences and project settings, still getting the
> same error.
>
> John
>
> On 20 February 2015 at 20:40, Babak Khataee <
> babak.khat...@thefoundry.co.uk
> <javascript:_e(%7B%7D,'cvml','babak.khat...@thefoundry.co.uk');>> wrote:
>
>> Hi John,
>>
>> Is it checked in your project settings as well ?
>>
>> thanks!
>>
>>
>> On 19 February 2015 at 23:41, John Perrigo <jpe...@gmail.com
>> <javascript:_e(%7B%7D,'cvml','jpe...@gmail.com');>> wrote:
>>
>>> Hi Peter,
>>>
>>> Thanks for the reply, I've had a look at my preferences in Nuke Studio,
>>> and the "use OCIO nodes when exporting to a Comp" checkbox is already
>>> active and the problem still persists. So the workaround doesn't work for
>>> me.
>>>
>>> The comps that are created have the correct OCIO nodes placed in them,
>>> but the "viewer process LUTs" are set to "Nuke Root LUTs", which is
>>> preventing Nuke Studio from opening the nuke scripts, needing standard Nuke
>>> to open them and change the setting first.
>>>
>>> John
>>>
>>> On 18 February 2015 at 21:58, Peter Crossley <cross...@thefoundry.co.uk
>>> <javascript:_e(%7B%7D,'cvml','cross...@thefoundry.co.uk');>> wrote:
>>>
>>>>  Hi guys,
>>>>
>>>> We've just looked into this and it is a bug.
>>>>
>>>> Normally when using a custom OCIO config the 'Use OCIO nodes when
>>>> exporting in Nuke' checkbox in 'ProjectSettings->Colour Management' gets
>>>> automatically set. When setting an OCIO config in the environment this
>>>> isn't happening.
>>>>
>>>> As a temporary workaround checking this should fix the problem.
>>>>
>>>> We've logged the bug:
>>>>
>>>> Bug 47711 - 'Use OCIO nodes when exporting in Nuke' checkbox not set
>>>> when setting OCIO config environment variable
>>>>
>>>> Hope that helps,
>>>>
>>>> Peter.
>>>>
>>>>
>>>>
>>>> On 17/02/2015 15:29, Sebastian Kral wrote:
>>>>
>>>> Windows 7
>>>>
>>>> On Friday, February 13, 2015, John Perrigo <jpe...@gmail.com
>>>> <javascript:_e(%7B%7D,'cvml','jpe...@gmail.com');>> wrote:
>>>>
>>>>> Ubuntu 12.04, Nuke 9.0v4
>>>>>
>>>>>  John
>>>>>
>>>>> On 13 February 2015 at 23:15, Jimmy Christensen <ji...@ghost.dk>
>>>>> wrote:
>>>>>
>>>>>> Which OS is this under?
>>>>>>
>>>>>> I don't see that behaviour on Linux.
>>>>>>
>>>>>> - Jimmy
>>>>>>
>>>>>> On 13/02/15 13:39, Sebastian Kral wrote:
>>>>>>
>>>>>>> Hi John,
>>>>>>>
>>>>>>> we have a similar experience in Nuke. We launch Nuke with a custom
>>>>>>> Launcher to set up some stuff e. g. environment variables. When
>>>>>>> opening a new instance from within Nuke we loose the set
>>>>>>> environment. It
>>>>>>> seems Nuke / Nuke Studio is starting the process with the OS default
>>>>>>> environment instead of passing through the custom one.
>>>>>>> Didn't have time to look into this further or contact support.
>>>>>>> Perhaps
>>>>>>> somebody can comment on this one?
>>>>>>>
>>>>>>> Cheers,
>>>>>>> Sebastian
>>>>>>>
>>>>>>> On Thursday, February 12, 2015, John Perrigo <jpe...@gmail.com
>>>>>>>  <mailto:jpe...@gmail.com>> wrote:
>>>>>>>
>>>>>>>     Hey, I need a little help with this one.
>>>>>>>
>>>>>>>     I'm using Nuke 9 Studio to create .nk scripts, and have OCIO
>>>>>>>     environment variables configured.
>>>>>>>
>>>>>>>     Studio creates the .nk script correctly, but when I launch Nuke
>>>>>>> with
>>>>>>>     the created .nk file from Studio, it prompts me with the
>>>>>>> following
>>>>>>>     error:
>>>>>>>
>>>>>>>     "Viewer.viewerProcess: Bad value for viewerProcess: no_look
>>>>>>> (sRGB)"
>>>>>>>
>>>>>>>     I then have to change the Project Settings > OCIO > viewer
>>>>>>> process
>>>>>>>     LUTs to "OCIO LUTs" to get access to the correct LUT, I can then
>>>>>>>     save the file and no longer get errors.
>>>>>>>
>>>>>>>     If I just open a new Nuke session, it will correctly default to
>>>>>>> OCIO
>>>>>>>     LUTs, but when opening a .nk script created in Studio it will
>>>>>>> set it
>>>>>>>     to Nuke Root LUTs and I get the error.
>>>>>>>
>>>>>>>     This is also annoying as Nuke Studio won't import the .nk script
>>>>>>>     until I open in standard Nuke, change the viewer process and
>>>>>>> save.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> Sent from mobile device
>>>>>>>
>>>>>>>
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>>>>>>>
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>>>>>>
>>>>>
>>>>>
>>>>
>>>> --
>>>> Sent from mobile device
>>>>
>>>>
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>>>
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>
>

-- 
-----
Deke Kincaid
M&E OEM Development Manager
The Foundry
Mobile: (310) 883 4313
Tel: (310) 399 4555 - Fax: (310) 450 4516
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