We broke the live stream in segments on Vimeo and made a dedicated VR page with our presentation and Mirada's.
https://www.thefoundry.co.uk/about-us/news-awards/the-future-of-vr/ On Saturday, June 27, 2015, Pat Wong <[email protected]> wrote: > check out > > 3hr 39mins the nuke VR stuff > > > 3hr 51 mins is the blink script latlongblur node > > https://www.thefoundry.co.uk/events/nab-2015/live-stream/ > > > > Kind Regards > > > Patrick Wong > 077961 35224 > www.wahwahdigital.com > > > On 27 June 2015 at 20:33, Pat Wong <[email protected] > <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote: > >> https://www.thefoundry.co.uk/events/nab-2015/live-stream/ >> >> >> >> Kind Regards >> >> >> Patrick Wong >> 077961 35224 >> www.wahwahdigital.com >> >> >> On 27 June 2015 at 19:57, Randy Little <[email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote: >> >>> I totally missed this. Is there a video online of the NAB Demo? >>> >>> Randy S. Little >>> http://www.rslittle.com/ >>> http://www.imdb.com/name/nm2325729/ >>> >>> >>> >>> On Sat, Jun 27, 2015 at 2:10 PM, Pat Wong <[email protected] >>> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote: >>> >>>> Any of you Nukers on the forums like to share any tips or experiences >>>> for Comping in LatLong Space. >>>> >>>> Its a new exciting arena. One in which i just delving into...Ive just >>>> seen the google stories specifically 'HELP' with its comped 3d Lizard and >>>> it looked great. >>>> >>>> >>>> I've also seen the recent Nuke tech demo at NAB this year and can see >>>> the people are still developing techniques to how to actually use the more >>>> traditional 2D comp tricks in this LatLong distorted space. >>>> >>>> >>>> 1. Rig removals are a case in point, is the best way to do to tackle >>>> these spherical transform the rig into the less distrorted central region >>>> and then rotate it back to its orginal or is their a better way. If this >>>> region needs to be tracked.. how do you approach this? >>>> >>>> >>>> 2. stabilizing plates. whats the best approach? >>>> >>>> 3. The LatLong blue that the Foundry demo'd in the Blink Script was >>>> interesting as the blur strength was obviously stronger at different parts >>>> of of the distorted plate. >>>> >>>> This lead me to think could we somehow use a sphercial distortion map >>>> for all our nodes or a utilize a STMAP UV map in some way. >>>> >>>> >>>> It would be good to hear from other peoples experience with comping in >>>> his LatLong Space , on what TO DO and NOT TO DO. >>>> >>>> >>>> >>>> cheers >>>> >>>> pat wong >>>> >>>> >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> [email protected] >>>> <javascript:_e(%7B%7D,'cvml','[email protected]');>, >>>> http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>> >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected] >>> <javascript:_e(%7B%7D,'cvml','[email protected]');>, >>> http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >> >> > -- ----- Deke Kincaid M&E OEM Development Manager The Foundry Mobile: (310) 883 4313 Tel: (310) 399 4555 - Fax: (310) 450 4516
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