We broke the live stream in segments on Vimeo and made a dedicated VR page
with our presentation and Mirada's.

https://www.thefoundry.co.uk/about-us/news-awards/the-future-of-vr/


On Saturday, June 27, 2015, Pat Wong <[email protected]> wrote:

> check out
>
> 3hr 39mins the nuke VR stuff
>
>
> 3hr 51 mins is the blink script latlongblur node
>
> https://www.thefoundry.co.uk/events/nab-2015/live-stream/
>
>
>
> Kind Regards
>
>
> Patrick Wong
> 077961 35224
> www.wahwahdigital.com
>
>
> On 27 June 2015 at 20:33, Pat Wong <[email protected]
> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
>
>> https://www.thefoundry.co.uk/events/nab-2015/live-stream/
>>
>>
>>
>> Kind Regards
>>
>>
>> Patrick Wong
>> 077961 35224
>> www.wahwahdigital.com
>>
>>
>> On 27 June 2015 at 19:57, Randy Little <[email protected]
>> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
>>
>>> I totally missed this.   Is there a video online of the NAB Demo?
>>>
>>> Randy S. Little
>>> http://www.rslittle.com/
>>> http://www.imdb.com/name/nm2325729/
>>>
>>>
>>>
>>> On Sat, Jun 27, 2015 at 2:10 PM, Pat Wong <[email protected]
>>> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
>>>
>>>> Any of you Nukers on the forums like to share any tips or experiences
>>>> for Comping in LatLong Space.
>>>>
>>>>  Its a new exciting arena. One in which i just delving into...Ive just
>>>> seen the google stories specifically 'HELP' with its comped 3d Lizard and
>>>> it looked great.
>>>>
>>>>
>>>> I've also seen the recent Nuke tech demo at NAB this year and can see
>>>> the people are still developing techniques to how to actually use the more
>>>> traditional 2D comp tricks in this LatLong distorted space.
>>>>
>>>>
>>>> 1. Rig removals are a case in point, is the best way to do to tackle
>>>> these spherical transform the rig into the less distrorted central region
>>>> and then rotate it back to its orginal or is their a better way. If this
>>>> region needs to be tracked.. how do you approach this?
>>>>
>>>>
>>>> 2. stabilizing plates. whats the best approach?
>>>>
>>>> 3. The LatLong blue that the Foundry demo'd in the Blink Script was
>>>> interesting as the blur strength was obviously stronger at different parts
>>>> of of the distorted plate.
>>>>
>>>> This lead me to think could we somehow use a sphercial distortion map
>>>> for all our nodes or a utilize a STMAP UV map in some way.
>>>>
>>>>
>>>> It would be good to hear from other peoples experience with comping in
>>>> his LatLong Space , on what TO DO and NOT TO DO.
>>>>
>>>>
>>>>
>>>> cheers
>>>>
>>>> pat wong
>>>>
>>>>
>>>>
>>>> _______________________________________________
>>>> Nuke-users mailing list
>>>> [email protected]
>>>> <javascript:_e(%7B%7D,'cvml','[email protected]');>,
>>>> http://forums.thefoundry.co.uk/
>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>>
>>>
>>>
>>> _______________________________________________
>>> Nuke-users mailing list
>>> [email protected]
>>> <javascript:_e(%7B%7D,'cvml','[email protected]');>,
>>> http://forums.thefoundry.co.uk/
>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>
>>
>>
>

-- 
-----
Deke Kincaid
M&E OEM Development Manager
The Foundry
Mobile: (310) 883 4313
Tel: (310) 399 4555 - Fax: (310) 450 4516
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