Aligning geo to the camera was moved into the cameraTracker when we updated it in v8.
http://help.thefoundry.co.uk/nuke/9.0/#comp_environment/cameratracker/3d_survey_points.html http://help.thefoundry.co.uk/nuke/9.0/#comp_environment/cameratracker/tracking_usertracks.html -- Deke Kincaid Media & Entertainment OEM Development Manager The Foundry Skype: dekekincaid Tel: (310) 399 4555 - Mobile: (310) 883 4313 Web: www.thefoundry.co.uk Email: [email protected] On Tue, Jun 30, 2015 at 7:37 PM, Frank Rueter|OHUfx <[email protected]> wrote: > Ah, cool, I was wrong. I never use the geo pipe since I realised it won't > let you align the incoming geo to the camera - or can it do that by now? > > > On 01/07/15 12:53, Deke Kincaid wrote: > > The Modelbuilder has a "Geo" input pipe which will allow you to snap geo > to vertices from any input. You can use this with point clouds from the > CameraTracker or the PointCloudGenerator. This is also good for keeping > the scale the same between two solves. > > -- > Deke Kincaid > Media & Entertainment OEM Development Manager > The Foundry > Skype: dekekincaid > Tel: (310) 399 4555 - Mobile: (310) 883 4313 > Web: www.thefoundry.co.uk > Email: [email protected] > > On Tue, Jun 30, 2015 at 5:29 PM, Frank Rueter|OHUfx <[email protected]> > wrote: > >> You can create primitives in ModelBuilder but you can't snap them to >> other vertices afaik. You can't import geo and edit it in ModelBuilder >> either. Try EditGeo instead (but don't hold your breath). >> >> >> On 01/07/15 12:12, Ned Wilson wrote: >> >> Hello All, >> >> I have a basic card that I made from selecting some solved 3D points from >> the CameraTracker node, right-clicking, and selecting Create -> Card. >> >> I would love to pull this geo into ModelBuilder and tweak it. Is there a way >> to import geometry into the model builder node? As an alternative, can you >> create primitives within model builder and snap them to existing geo, such >> as vertices or faces? >> >> Thanks! >> >> -n >> >> >> >> >> _______________________________________________ >> Nuke-users mailing [email protected], >> http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> >> -- >> [image: ohufxLogo 50x50] <http://www.ohufx.com> *vfx compositing >> <http://ohufx.com/index.php/vfx-compositing> | workflow customisation and >> consulting <http://ohufx.com/index.php/vfx-customising> * >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > > > _______________________________________________ > Nuke-users mailing [email protected], > http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > -- > [image: ohufxLogo 50x50] <http://www.ohufx.com> *vfx compositing > <http://ohufx.com/index.php/vfx-compositing> | workflow customisation and > consulting <http://ohufx.com/index.php/vfx-customising> * > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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