<<
I'm not sure I agree, since CoC isn't exactly difficult to learn, but
the fact that it does have different rules apparently does keep people
from buying it (and you demonstrated). It will be interesting to see how
similar d20 CoC will be to D&D.
>>
The fact that it has separate rules means that it'd require my group to
learn how the rules work. Of my main group we have 5. I'm probably the
most likely to try any new game/setting. The only reason stopping me
from buying the game (aside from lack of money), is because I find it
highly unlikely that I'll ever get to play it, though some exceptions
exist. Then I have 3 players who range from "might try something new"
to "only if the others are playing it". Lastly, I have a player who
couldn't care less that 3e is a better system than 2e, and would rather
play something he is familiar with. He has no interest in learning new
rules, beyond something that he has interest in (note: the Dragon Ball Z
game, the Pokemon card game, and Magic). As a side note, if WotC came
out with a Pokemon RPG using the D20 rules, I can probably guarantee
that he'd be interested in playing it...
<<
If it keeps the classes and levels of D&D (the Star Wars RPG apparently
does, though it has different classes than D&D), then it will probably
be a more combat-heavy game than regular CoC. Because in regular CoC,
any human is pretty weak compared to the various mythos critters. Hit
points are the average of 2 stats - Constitution and Size. So most
humans average around 11 hit points, and PCs are pretty cautious about
what they do.
>>
Although I can't recall how the Star Wars Wound Points work, and whether
SW characters gain hitpoints as they rise in level, I could see CoC D20
characters having a base amount of HP at creation, and then gain maybe
just their Con bonus at each level, it might work out.
Also, I can see for a CoC D20 game, WotC expanding on the range of NPC
classes for PC use, and that would handle the power level of CoC
characters pretty well.
Add on to that, a 3d6 rollup method, or even use the Point-buy method
with 15 points (for a low-powered campaign).
<<
Neither is bad - they are just different styles. If WOTC wants to keep
the same style, then they might go with a class-less/level-less version
of D20. Which is actually very similar to the system used in Chaosium's
Pendragon game. But I think they'll probably just make the various
critters tougher.
>>
It is possible to reduce the power level of a D20 game. D&D has a
default power-level, as shown in the PHB, but that isn't the minimum or
only power-level that d20 can be played at.
--
Korath,
http://www.korath.com
"He was already dead, he died a year ago, the moment he touched her.
They're all dead, they just don't know it." --Eric Draven, The Crow