Brad Thompson wrote: > Finally, I'm toying around with the ship combat system and considering > porting it to medieval sailing ships. I don't like the abstract ship > placement system, and though I prefer hexes I'd be willing to stay on a grid > for the sake of consistency. If anyone is working on this sort of thing I'd > love to talk about them off-list. I think the SW grid system works the way it does to eliminate the effect of "two dimenstional space." Ship to ship combat, in sea, could use an entiely different system--but the SW grid system would work *great* for an underwater battle. DM
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