Brad Thompson wrote:

> Finally, I'm toying around with the ship combat system and considering
> porting it to medieval sailing ships.  I don't like the abstract ship
> placement system, and though I prefer hexes I'd be willing to stay on a grid
> for the sake of consistency.  If anyone is working on this sort of thing I'd
> love to talk about them off-list.

I think the SW grid system works the way it does to eliminate the effect 
of "two dimenstional space."

Ship to ship combat, in sea, could use an entiely different system--but 
the SW grid system would work *great* for an underwater battle.


DM

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