I was just wondering about that myself. Is there any kind of template
suggestion for building balanced classes in regard to the number of these
special class features (feats?) they seem to get? I can't seem to figure
out what the pattern is behind it.
Christina
----- Original Message -----
From: Faustus von Goethe <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, January 22, 2001 3:11 AM
Subject: [ogf-d20-l] ?? FEATS vs CLASS FEATURE - I can't figure it out???
>
> Does anyone know ...
>
> What was the rationale for making all of those "class features" (e.g.
> Barbarian Uncanny Dodge, Assassin Uncanny Dodge, Rogue Uncanny Dodge,
> Shadowdancer Uncanny Dodge) when for all purposes they are identical to
> feats? This seems true of about 90% of "Class Features"?
>
> Really seems they should be feats...
>
> Faust
>
> New to the list? See the OGL FAQ at:
> http://www.earth1066.com/D20FAQ.htm
>
>
>
>
> >From: "Ryan S. Dancey" <[EMAIL PROTECTED]>
> >Reply-To: [EMAIL PROTECTED]
> >To: <[EMAIL PROTECTED]>
> >Subject: Re: [ogf-d20-l] IMPORTANT QUESTION
> >Date: Sat, 20 Jan 2001 12:25:03 -0800
> >
> >The plan we have discussed internally is that from time to time, parts of
> >various WotC d20 releases will be abstracted and added to the SRD in the
> >same manner that the contents of the three core D&D books were. There is
> >no
> >timetable for this work at the present, as R&D is still digesting the
basic
> >SRD itself.
> >
> >Ryan
> >
>
> _________________________________________________________________
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