Thanks Faust.

"Faustus von Goethe" <[EMAIL PROTECTED]> wrote:

> This post very eloquently addresses the issue of OGL and D20 by comparing it

> to similar efforts in the software industry.  Note that this post does not 
> represent my opinion, although I was aware of Sun's Java effort and its 
> parallels with OGL & D20.

What was also not mentioned is what MS did "wrong"--they wrote a
"windows-specific" Java that didn't work with non-windows Java very well,
IIRC.  The equivalent in D20 would be taking D20 and writing something that
doesn't work at ALL with any other game... or making a so-called D20 game
"closed."


 
> <BEGIN REPOST>
> WOTC's current move is very similar to what Sun Microsystems did with
> the Java programming language.  Sun created a new programming
> language, called Java, and tried to push it as some sort of open
> standard.  It's openness extends to the point that I can write any
> program I want in the language and say that it was written in Java.
> Sun then registered the trademark "100% Pure Java" and essentially
> makes people pay to use that trademark.  Usage of the "Java"
> trademark, however, does not require payment.

What's wrong with this?  Think about it--if you want to be "pure", to check
with the folks who wrote Java in the first place.  Assuming Sun checks the
code over, it sounds good to me.  (Being a naive gamer like I am...)

 
> Something irked the software community, though.  While Java was
> somewhat open, Sun holds the keys.  Java can not evolve on its own --
> Sun will always have the final say on what is or is not Java. 

Was Java marketed as Open-source?  Not EVERY software incentive meant for a
wide audience is O-S, after all.


> The
> problem with this is that Sun has big marketing (and litigation)
> dollars to attack anyone who wishes to propose something very similar
> to Java that might compete in the marketplace.  Just having big guns
> is one thing, but Sun showed that they were willing to shoot.  When
> Microsoft tried to make its own version of Java (and call it Java),
> Sun opened fire on Microsoft.

See what I said before.  If MS had made a brand-spakin' new programing
language that was LIKE Java, but all-new, and called something different, all
Sun could do was spend its dollars on calling MS a rip-off--or take MS to
court and lose.


> Granted, I am writing about a couple large, powerful companies here.
> However, the history of litigation has shown that large companies are
> just as willing to open fire on a few dissenting individuals.

Exactly--if you don't play the game by the rules.  But if WotC decides that
the written rules are all that there is, what's to worry about?

 
> So, my point is that the establishment and marketing of a new,
> specialized trademark is a tool to limit a product's openness.

I'd say that it has the EFFECT of limiting a product's "openness," but this
isn't the purpose--the purpose of a new, specalized trademark is to make
money, something that a lot of .com companies have forgotten.

>  It's
> the willingness to attack companies and individuals that might have a
> chance to compete that short circuits the open nature of a product.

I cry corporate prejudice!  Just because Sun and MS might be lawsuit-happy,
and TSR once was lawsuit-happy, doesn't mean that WotC or Hasbro will
be--especially after they saw the negative PR from TSR's claims.

> (BTW, anyone have any suggestions on a term to use in place of
> openness?  Openicity, perhaps? ;-)  The D20STL, combined with some big
> marketing dollars, is used in this case to restrict the practical
> openness of the D20 game system released under the OGL.  If the theory
> of network extenalities holds in this case, then the D20 system would
> not really be open.  (Not in a practical sense -- the open/free
> movement is about the spirit, not the letter of the law.)

I don't see the connection here, I really don't.  The D20STL is a way that
lets other people use WotC's "D20" trademark.  The trademark itself is a way
to ensure that they make money off of their "open" project, thus giving them a
reason to continue.

Name a (corporate) wholly open-source project that turns a constant profit,
and buit itself from the ground up.  Then tell me how many other open-source
projects have NOT made a profit.


> Something I wonder -- should the D20 rules be released under the OGL,
> what happens if someone slaps on character creation and advancement
> rules and calls it something catchy, like "Frogs and Fiends?"  The new
> game would be practically identical to D&D.  Would it catch on?  What
> would Hasbro do to stop it?  (They could spend marketing dollars
> against it, or they could litigate it's copyright holder(s) to
> bankruptcy.  Anything else?)
> <END REPOST>

Hasbro would probably look at what happened to Apple and early TSR, and just
decide to out-sell the darn thing.  In any case, based on the Theory of
Network Externalities "Frogs & Fiends" would actually HELP D&D more than it
hurt D&D.


DM

Looking for a game?  I DM in Upstate NY, twice a month at Artemis Games in New
Hartford, NY (a suburb of Utica)

Even better, I've got irregular games where I live, in Charlton (near Albany).
 Drop me a line and we'll game!

[EMAIL PROTECTED]
[EMAIL PROTECTED]
AIM: Planesdragon  ICQ: 26106342

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