----- Original Message ----- From: "Martin L. Shoemaker" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, June 26, 2000 12:14 AM Subject: RE: [Open_Gaming] OGL and Intellectual Property > I missed this statement. I hope he can clarify, because this sounds > frightening. If I build an adventure which usues ONLY existing monsters, > magic items, etc., I would want the adventure to be closed, period. The statement was made in the gamebiz discussion group on Pyramid. The gist of the statement seemed to be that generic references wouldn't need to be marked as Open, but once you started including more details and statistics, you should mark the thing as Open. -kenan ------------- For more information, please link to www.opengamingfoundation.org
- RE: [Open_Gaming] The Spirit and the Lette... Martin L. Shoemaker
- Re: RE: [Open_Gaming] The Spirit and the Letter kevin kenan
- RE: RE: [Open_Gaming] The Spirit and the Lette... Brad Thompson
- Re: RE: [Open_Gaming] The Spirit and the L... kevin kenan
- RE: RE: [Open_Gaming] The Spirit and t... Brad Thompson
- RE: RE: [Open_Gaming] The Spirit and t... Doug Meerschaert
- Re: [Open_Gaming] The Spirit and the Letter Clark Peterson
- RE: [Open_Gaming] The Spirit and the Letter Martin L. Shoemaker
- [Open_Gaming] OGL and Intellectual Property kevin kenan
- RE: [Open_Gaming] OGL and Intellectual Pro... Martin L. Shoemaker
- RE: [Open_Gaming] OGL and Intellectual... kevin kenan
- RE: [Open_Gaming] OGL and Intellectual... Doug Meerschaert
- RE: [Open_Gaming] OGL and Intellec... Martin L. Shoemaker
- Re: [Open_Gaming] OGL and Intellectual Pro... Kal Lin
- RE: [Open_Gaming] OGL and Intellectual Pro... Brad Thompson
- Re: [Open_Gaming] OGL and Intellectual Pro... kevin kenan
- Re: [Open_Gaming] OGL and Intellectual... Infinite Possibilities
- RE: [Open_Gaming] OGL and Intellectual... Doug Meerschaert
- Re: [Open_Gaming] The Spirit and the Letter Kal Lin
