Thanks for the comments, everyone. I was hoping that the OGL would be
something different. I wanted a license that allowed the public creation of
a system of rules and then allowed anyone to create completely closed
adventure/setting materials based on those rules. I wanted a powerful set of
mechanics available publically and a license strong enough to convince
people who had valuable properties that they wouldn't risk their IP by using
the public mechanics to make an RPG based on their IP.

In the tradition of gaming, guess I can always make a homebrew license. :)

-kenan

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