> Brad Thompson
>
> When people on this list propose a race or a story or a rule as
> an example,
> PLEASE take care in attacking the example as "too generic", "not
> original",
> "not useful", etc. We're trying to make and explore points here, not
> actually do the work of game design.

I agree, and no offence is taken.  I proposed 'Snakemen' and as generic
'placeholder' for real closed content, but that got lost somewhere in the
discussion.  I was attempting to bring it back on track.

-Brad

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