I used gray boxes to pull the moster stats out from the text and make it easier for the DM. The fact that it also happened to correspond with some OGC was a lucky side effect. There is no way the OGL requires you to mark every time you say roll a d20. Clark ===== http://www.necromancergames.com "3rd Edition Rules, 1st Edition Feel" __________________________________________________ Do You Yahoo!? Send instant messages & get email alerts with Yahoo! Messenger. http://im.yahoo.com/ ------------- For more information, please link to www.opengamingfoundation.org
- [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- RE: [Open_Gaming] Suggestion for OGL v1.0.1 Brad Thompson
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Doug Meerschaert
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- RE: [Open_Gaming] Suggestion for OGL v1.0.1 Brad Thompson
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Clark Peterson
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Clark Peterson
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Clark Peterson
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Christopher DeLisle
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Rogers Cadenhead
- RE: [Open_Gaming] Suggestion for OGL v1.0.1 Martin L. Shoemaker
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Christopher DeLisle
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Sean Campbell
- RE: [Open_Gaming] Suggestion for OGL v1.0.1 Brad Thompson
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Clark Peterson
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Doug Meerschaert
