You could almost accomplish the same thing by making >everything< open >except< for the name of the world/setting. If someone wanted, they could republish all of the content under their own setting name but they could never refer to the original (trademarked?) setting name. Weldon Dodd [EMAIL PROTECTED] Adam Dray wrote: > Then create a distribution and trademark it. Someone could create their > own Dundralis Open World in which a giant frog named Larry went around > licking people to death, and publish it, but you would be the one to > decide what the Dundralis "Maggie" Distribution contained. The > distribution name would become the world name to a lot of people, just > like people say they installed Redhat. > > Adam Dray ------------- For more information, please link to www.opengamingfoundation.org
- Re: [Open_Gaming] discussing an Open World License korath
- Re: [Open_Gaming] discussing an Open World License MaggieVining
- Re: [Open_Gaming] discussing an Open World License MaggieVining
- Re: [Open_Gaming] discussing an Open World License MaggieVining
- Re: [Open_Gaming] discussing an Open World License Rogers Cadenhead
- RE: [Open_Gaming] discussing an Open World License Leo Simons
- Re: [Open_Gaming] discussing an Open World License Adam Dray
- Re: [Open_Gaming] discussing an Open World License MaggieVining
- Re: [Open_Gaming] discussing an Open World License kevin kenan
- Re: [Open_Gaming] discussing an Open World License Tim Dugger
- Re: [Open_Gaming] discussing an Open World License kevin kenan
- Re: [Open_Gaming] discussing an Open World License Justin Bacon
- RE: [Open_Gaming] discussing an Open World License Weldon Dodd
- Re: [Open_Gaming] discussing an Open World License kevin kenan
