On 4/14/07, Mike Caron <[EMAIL PROTECTED]> wrote:
> On 4/13/07, Keith Gable <[EMAIL PROTECTED]> wrote:
> > On 4/13/07, Mike Caron <[EMAIL PROTECTED]> wrote:
> > > Which reminds me, are you using the default music backend? Try
> > > compiling with './makegame.sh fb native' to try music_native, see if
> > > that helps. The thing I mentioned about the streaming only applies to
> > > music_native. I don't know or care how SDL does it.
> >
> > The "default" backends in my ebuilds are gfx_fb and music_sdl (I
> > didn't know music_native worked).
>
> It does now. Sorta. Only SFX, not music yet.
>
> > That said, do I need any packages for music_native to work?
>
> You need audiere (http://http://audiere.sourceforge.net/), libogg,
> libvorbis/libvorbisfile (http://vorbis.com), and the standard C
> runtime. All except the first should probably be on your computer
> already. The full list of dependancies can be seen in
> audwrap/Makefile.
>
> > > Huh? It compiles it every time you run it? I hope I'm misinterpreting
> > > what you're saying. It should show the compilation date, which is
> > > hardcoded into the program.
> >
> > No.. that'd be silly :P When you install the program, the build date
> > will equal the install date. This is not significant for WIP builds,
> > but for an official release, the build date will not match your build
> > date for the program unless it's installed on the day of release...
> > All I'm saying is that perhaps maybe a more "concrete" version system
> > could be introduced that doesn't depend on compile dates ^_^. Of
> > course, the codename will remain the same, so that's probably okay
> > anyways.
>
> Ah, I see what you're getting at. For official releases, the codename
> is (as of a few years ago) the only official version number.
>
> >
> > > As it turns out, it already has a -v (or /v on windows) flag. I just
> > > enhanced it with build info, so it should be peachy.
> >
> > Any chance of making it also work with --version? And maybe list all
> > of the flags with --help? :)
>
> Not a chance. Back in my day, we used short flags, and by golly, we LIKED IT!
>
> That said, -v is the only flag Custom supports.

I think it would be great if game and custom knew their exact SVN
revision number. Maybe they could show the date of that commit rather
than the compile date too. SVN post-commit hook, anyone? It would be
great for getting info from people reporting bugs.
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