On 26 March 2013 02:21, <[email protected]> wrote: > teeemcee > 2013-03-25 06:21:24 -0700 (Mon, 25 Mar 2013) > 507 > Add mark+clone to map editor! > > You can't yet copy paste between maps. > > The implementation uses vectors of MapEditUndoTiles, like the Undo > feature, but uses separate create_changelist and apply_changelist > functions for handlign them. > > In addition, there is a new system to allow previewing map edits (used > for previewing cloning and also the Draw tool in Tilemap mode) which > also uses the undo system; there is a secondary_undo_buffer for > this. Took me days to decide upon, but it's very simple and powerful. > --- > U wip/custom_udts.bi > U wip/mapsubs.bas > U wip/ohrhelp/mapedit_foemap.txt > U wip/ohrhelp/mapedit_tilemap.txt > U wip/ohrhelp/mapedit_wallmap.txt > U wip/ohrhelp/mapedit_zonemap_edit.txt > U wip/whatsnew.txt
The more tools that we have in the map editor, the more painful that the keybindings are. You should be able to press D, B, M, C, etc to switch between tools instead of Ctrl+D, Ctrl+B... So I'll change them. I guess 'B' for vehicle bit B in wallmap mode will have to become Ctrl+B. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
